Diablo 4 is getting ray traced reflections and shadows in March

Even earlier than it launched, Blizzard has been speaking up ray tracing options in Diablo 4 pretty frequently. Although it was by no means proven in motion, ray tracing help was understood to be on the playing cards for launch.

Diablo 4 got here out, and delivered two entire seasons and we would but to see that promise fulfilled, however that is going to alter quickly.

At CES 2024, Nvidia confirmed a collection of video games will quickly get ray tracing and DLSS help. The listing contains Dragon’s Dogma 2, Horizon Forbidden West (which does not have a PC date but), and Diablo 4. Blizzard’s motion RPG already helps DLSS, after all, in each its body technology in addition to picture upscaling kinds.

Throughout its keynote, Nvidia confirmed off a short teaser of ray tracing in Diablo 4, confirming the sport will obtain ray traced reflections, in addition to ray traced shadows. The video additionally reveals off the efficiency with DLSS 3 on and off, although it is deceptive because it doesn’t state the decision or the GPU used.

Nonetheless, the 2 results look unimaginable, and will definitely go a good distance in enhancing the sport’s visible make-up – notably in dungeons. Watch all of it within the video beneath:

The March launch goal places this replace firmly into the Season 3 zone, which may imply it’s going to additionally arrive alongside different gameplay updates, past simply ray tracing. We’re nonetheless ready on Blizzard to really begin speaking Season 3, which is anticipated to kick off proper as Season 2 ends, on January 23.

We’re anticipating no less than one livestream between from time to time, probably subsequent week. We all know one factor that Season 3 is bringing, although, and that’s The Gauntlet – a leaderboard-driven endgame dungeon that is just like Diablo 3’s Problem Rifts. As for the brand new content material, we’ll have to attend for Blizzard to correctly reveal it.

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