Fantasy 7 Rebirth proves that the majority different remakes are pointless



Basically, I am probably not a giant fan of remakes, with the principle motive being that quite a lot of video games that get the remake remedy had been at all times good. I am at all times going to be in favour of ports above all else, or possibly a remaster so long as they do not change an excessive amount of, as a result of it is so tough to play so many older video games now. Remaining Fantasy 7 Remake, although… that one threw a spanner within the works. Remake by title, however not fairly in apply, it is a recreation that is extra a reimagining of the unique seminal title.


For probably the most half it follows the identical beats because the opening part in Midgar, simply stretched from two or three hours to about 30. To me, it felt like a terrific and bold technique to begin the Remake undertaking, however now that Rebirth is right here, my concepts of what ambition may very well be have been shattered barely. And for extra causes than simply that, I believe Rebirth is an effective instance of why most different remakes are a bit pointless.


Let’s look again to The Final of Us remake, for instance. Why does it exist? Properly, cash is the precise reply to that query, however for the sake of this argument let’s neglect about capitalism for the second, and concentrate on the opposite causes one may remake a recreation. The Final of Us initially launched on the PS3, a now two generations outdated console whose video games are tough to make backwards suitable due to its structure. Alright, positive, there are technical causes to remake it then, although it did obtain a PS4 port in order that’s one knock towards it. The issue is although, aesthetically it was noticeably completely different.


The colors weren’t the identical, designs had been completely different, it was The Final of Us, however offered in a means as if to say “no, sorry, that is the sport we meant to make,” as if the unique wasn’t critically acclaimed sufficient. It did not actually search to do something higher or radically completely different from the unique, it was only a product designed to be one way or the other bought to you for a 3rd time.


Rebirth, although, was considerably pressured to do issues otherwise. How may a recreation from 1997, with low-polygonal protagonists, and pre-rendered, messy however lovely backgrounds be something however utterly reworked? There is no attainable means Rebirth may make, say, the Golden Saucer look precisely because it did again within the day, however the spirit of a giant, thrilling theme park nonetheless lives on.


Additional than that although, as established in Remake, and continued with Rebirth, the eventual trilogy of video games is questioning what it means to remake a recreation, particularly one that’s simply one of the iconic titles ever made. That fateful scene with Aerith is the Darth Vader twist of online game spoilers, and its builders know this, and are taking part in upon that reality.


Cait Sith is hopping in the air on top of his moogle, bright lights and fireworks going off in front of him in the Golden Saucer in Final Fantasy 7 Rebirth.
Shiny lights made brighter! | Picture credit score: Sq. Enix


Rebirth would not need to simply retread floor with rose-tinted goggles, what can be the purpose? It desires to confront you with the data that issues are completely different now, leaving you to determine how you are feeling about that reality. Not each remake has to do this, after all, however it must be placing thought into why it exists exterior of simply capitalising on a pre-existing IP for the sake of pleasing shareholders.


It may very well be small issues, like how the Crash Bandicoot remakes included ranges that by no means made it into the ultimate video games, or the Hyperlink’s Awakening remake which justifies its existence with the most effective aesthetics in any recreation ever (that little toy-like Hyperlink is simply so dang cute).


Whether or not both of these two video games had been profitable in incomes the correct to exist, I am not 100% satisfied, as once more, ports would work simply as properly, however no less than they tried one thing. Remakes of titles like The Final of Us, Demon’s Souls, and Shadow of the Colossus, although, simply do not actually need to have been made, as all of them failed to grasp why their respective aesthetics had been so vital to how their tales had been instructed.


Rebirth is large and daring, which comes with its personal points, however that bravery to do one thing completely different actually does spotlight that the majority different remakes simply really feel pointless. And to be clear right here, I am effective with them present, so long as the originals are available too – the not too long ago launched Tomb Raider Remastered, which seems like half a remake, truthfully is a superb instance of this. All I ask is that relating to the query of why remake a recreation, once you put the reply of “cash” down, that you concentrate on what the very best reply may very well be. Additionally, no different remakes have put Cloud Strife in simply swimming trunks, however that one’s fairly arduous to do.



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