The event of DLC-sized Fallout New Vegas mod Fallout Nuevo Mexico is not on maintain, with a member of the crew telling VG247 that the mission is presently “in a superb state” as work on the mod has resumed.
Fallout: Nuevo Mexico has been within the works since 2021, and guarantees a Fallout journey set in and across the state of New Mexico simply 5 years after the occasions of Interaction’s authentic Fallout sport, with loads of traditional Fallout mechanics and vibes weaved in. The mod was placed on hiatus earlier this yr, having ‘gone darkish’ again in April, with its social media and YouTube presences being largely set to personal. Its creators now say the mission is again on the street, however aren’t promising when it’ll come out.
After Nuevo Mexico’s head of public relations J.Ok-Serling posted a short replace to the mod’s Discord server on July 10, stating “mission is not on maintain”, and adopted that up with a picture of a field with a Vault-Tec emblem washed up on a seaside (captioned “a saucerful of secrets and techniques”) on August 8, we reached out them for extra info.
“Zapshock is again to engaged on Nuevo Mexico, and the mission is in a superb state,” the modder said. “Even earlier than being placed on maintain, it was in a superb state.” Additionally they confirmed that the picture of the field on the seaside is meant to be a teaser, saying that it’s “meant to let individuals know in a delicate, impactful approach that we do have one thing within the works”, however including that “it is not likely to hype something up, although”.
“We do have one thing coming, however we will solely ask individuals to be affected person, let the devs prepare dinner,” the modder continued. “We do not need to preserve saying ‘one thing is coming’ and never have something to indicate but, we now have picked up on the truth that we’re human beings which have a restrict, we want our sleep and burnout is an actual factor.
“I believe we overestimated in some methods how lengthy all this may take, particularly contemplating [project lead] Zapshock has been the one one actually engaged on the worldspace, scripting, getting issues to take a look at least first rate in an engine from 2008. It is taught us to attempt to be much less showy and extra affected person with hyping up something associated to the mission’s launch date and even trailers. If individuals left our Discord or unsubbed from our YouTube, good! We need to lose that religion from individuals. We want individuals to not be too hooked up, as a result of we will not assure the mission will launch, we will solely attempt our greatest with the little help and crew we now have. We have now religion that the mission will launch, and if individuals want to wait til it does after which help us, we do not blame them in any respect.”
J.Ok-Serling went on to clarify that having to fee and purchase recent belongings that aren’t within the vanilla sport is “what has stored us from revealing something.
“We need to have actual iconic landmarks and new buildings and props,” they mentioned. “That issues, I do not assume many individuals would discover the identical FO3/New Vegas belongings [very] interesting, they’re simply too recognisable at this level.
“We promised to indicate one thing off this yr and reveal stuff we’ve not proven in years. Huge reveals which were the core draw for us to make this, however we solely get one probability to indicate one thing off, and we wish it to be what all of us take into consideration.”
They concluded: “I’ve seen what the crew has completed, and I believe the hold-up might be value it. It might appear to be we do not have something to showcase, however all I can say [as] somebody who solely helps write or provide you with concepts, [is] that you can be pleasantly shocked by what the crew has completed from an environmental standpoint within the New Vegas engine. The garments, the narrative, the brand new belongings and worldspace – it will make sense why we took this lengthy to indicate it off, and why it is not a straightforward activity given the variety of individuals engaged on this.”
VG247 additionally reached out to some voice actors who have been pencilled in to work with the mod’s crew (or had already begun doing so previous to the mission happening hiatus). One, going by the deal with Ally Katz, instructed us that they’d reached out to Zapshock to want the modder properly after the stoppage was confirmed within the Discord server, and had obtained a response in early July, which included a sign that mod’s crew have been hoping to have them file some extra voice traces at some juncture.
One other, going by Strigoi, mentioned that previous to the mission happening maintain, they’d been ready to listen to from the crew about some voice traces, and that they hadn’t reached out themselves or been reached out to by the mod’s crew for the reason that mission was paused.
“It is principally been a bunch of ready on phrase and discovering out about issues after they already occurred,” they mentioned of the latter interval, “I am not pressed about it, although, I figured they’d tug my sleeve when the time got here for recording. I do know sufficient concerning the dev course of to know that often comes nearer to completion.”
So, that is the place this formidable Fallout modding mission is at proper now, and it will be attention-grabbing to see the place it goes from right here, particularly for individuals who have been impressed by what they noticed of Nuevo Mexico previous to the hiatus. For now, being affected person and letting the modders crack on till they’re prepared to indicate off extra of what they have been constructing looks as if the factor to do.