Cities: Skylines 2 will get its first patch with extra on the best way


Colossal Order has launched the primary of a number of patches to enhance efficiency in Cities: Skylines 2 and guarantees that extra are on the best way.

Immediately’s patch does not handle all points the developer is conscious of, however extra fixes are coming. The patch is at the moment solely obtainable on Steam, however the crew is doing its finest to place it on the Microsoft Retailer as quickly as potential.


Cities: Sylines 2 launch trailer.

The primary patch guarantees extra constant efficiency with excessive resolutions and consists of tweaks to international illumination and depth of discipline, you may count on varied optimizations and bug fixes.

Shortly, you may count on small patches and sure a big one, because the studio works to considerably enhance completely different areas of efficiency. A few of the fixes embrace the elimination of stutters usually attributable to a synchronization situation within the simulation, optimize and steadiness GPU performances by lowering the variety of vertices processed per body and optimizing/balancing the results that have an effect on fillrate, and persevering with to push out any CPU optimizations that the studio comes throughout within the course of.

Colossal Order notes that balancing GPU performances doesn’t imply lowering high quality however taking fewer samples with a better distribution to realize equivalent or comparable outcomes. The studio can be seeking to broaden the choices for upscaling options and investigating the power to supply a greater high quality anti-aliasing resolution than what’s at the moment in use.

And, for individuals who are experiencing low FPS, till the difficulty is addressed, the builders suggest you do the next: scale back display decision to 1080p, disable Depth of Subject and Volumetrics, scale back World Illumination, and you may take a look at this information for extra ideas.

With the upcoming patches, Colossal Order expects issues to largely enhance with default settings, however be aware that the efficiency goal is for the sport to run at a gradual 30FPS minimal, as there’s “no actual profit” in a metropolis builder to goal for larger FPS; nevertheless, it “doesn’t harm” to get 60FPS as it will possibly “contribute to raised visuals in relation to temporal results.”

Cities: Skylines 2 launched for PC on October 24, and will arrive on PlayStation and Xbox in spring 2024.

In case you are pondering of selecting it up, give our Cities: Skylines 2 evaluation a learn. Alex feels it’s an “wonderful sequel with an thrilling basis for a shiny, addition-packed future.”



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