Charting Cyberpunk 2077’s journey from sighs to highs by the eyes of its modding neighborhood


“Having performed the unique TTRPG, manner again within the stone ages, I used to be stoked to listen to that they have been making the sport with Mike Pondsmith’s steerage,” Cyberpunk 2077 modder Darkcopse tells me.

“Nonetheless, I have been entrenched within the tech world for too many a long time to be an early adopter of something. So, when it was launched, I learn the opinions and sighed. However, I watched within the wings to see whether or not it will wither on the vine or bear fruit. After patch 1.31 [arrived], it was clear CDPR was working onerous to ship on [its] guarantees and I took my first dip into Evening Metropolis, as did many.”

“Regardless of the tough launch, I am glad that CDPR’s continued to work on the sport all this time,” fellow modder DJ_Kovrik says, “and it was good to see how fairly just a few concepts that appeared in the neighborhood and [were] applied by modders – equivalent to automobile buying, dynamic minimap zoom, pocket radio and plenty of others – finally appeared within the sport itself [via updates].”

“After enjoying by every lifepath, I discovered a modding neighborhood that was keen to shut [the] gaps and the bugs in its gameplay and lengthen its potential,” Darkcopse continues. “To be truthful, plenty of the brand new gameplay performance that was launched by mods was already within the sport’s code in some kind or one other. Simply not applied. These modders dug in and made this ‘lower content material’ seen and practical. It undoubtedly propped up the sport to offer CDPR the time wanted to shine these options.”

One in all these early mods that introduced a function some gamers had lengthy desired to the sport was ‘Digital Atelier’. It was a method of constructing gadgets and automobiles (due to DJ_Kovrik) that can be purchased through web sites on the sport’s computer systems – and it continues so as to add new storefronts regularly. It was additionally the genesis of Darkcopse’s modding exploits with the sport.

“For Cyberpunk 2077, getting all of the clothes gadgets was a ridiculous grind, and I could not escape the truth that in 2077 I could not order something on-line,” they recall. “So, I discovered the Nexus Mods website and the Digital Atelier mod. I began creating shops that had all the pieces, however there have been bugs and performance lacking that I needed [to include], to make it extra immersive. So, I made some modifications, as I had accomplished with a number of mods for my very own utilization.

“As a programmer by occupation, this was nearly as enjoyable as the sport itself. I then reached out to the heir of that mod, DJ_Kovrik, to see in the event that they needed to include them within the supply. We did some collaborations on just a few options and fixes, then he refactored the entire mod, making it so significantly better than earlier than and incorporating my modifications.”


Dogtown stadium in Cyberpunk 2077: Phantom Liberty.
All these advertisements, however sadly no ordering on-line. | Picture credit score: VG247/CD Projekt

Since then, Darkcopse has created each ‘Lacking Individuals – Fixer’s Hidden Gems’ and its newer, Phantom Liberty-focused sequel ‘Pacifica Hurricane – Dogtown’s Hidden Gems’. Based mostly round making the method of looking down the randomly positioned little secrets and techniques, discoveries, and lore-filled data shards that dot the bottom sport’s world, these mods are designed from the bottom up for the “terminal completionist” – one thing the modder fortunately admits to being themselves.

“On the boards, I might see folks’s varied ‘look what I discovered’ posts and almost all of them [were] these hidden gems… and somebody would inevitably level this out,” they clarify. “After Pokémon-ing all of them, I believed it will be cool to create [a] mod that may assist gamers discover all of those hidden gems in probably the most immersive manner I might.”

Darkcopse says each mods wouldn’t have come about with out one other member of the sport’s modding neighborhood, the brilliantly-named keanuWheeze – the modder who famously added a totally fleshed out Metro System to the sport again in 2021. They credit score ‘Corrupt NCPD’ – a mod from keanuWheeze which provides V the power to bribe Evening Metropolis’s cops – with actually displaying them the way in which when it comes to the best way to arrange their Hidden Gems mods.

“After dissecting the best way to ship cellphone messages, I needed to create a quest monitoring system that may load at runtime and keep state between completely different sport saves,” they reveal. “It was then a matter of determining what triggered sure gems to spawn or not, and writing the messages themselves, making an attempt [to] incorporate the [NPC sender’s] manner and vernacular.”


A character looking at a Samurai record in Cyberpunk 2077.
You by no means know what goodies you would possibly discover in Evening Metropolis – if you happen to’re prepared to look. | Picture credit score: VG247/CD Projekt

Each mods depend on various extremely helpful framework mods that kind the idea of, and assist deliver to life, plenty of Cyberpunk’s larger mods. “Cyber Engine Tweaks, redscript, RED4ext, ArchiveXL, TweakXL, and WolvenKit are superb,” the modder explains. “These core mods do not overlap to an important diploma, and supply modders with a collection of instruments to deal with quite a lot of duties. You would – and a few do – use all these instruments within the creation of a single mod.”

As DJ_Kovrik places it, these framework mods are what “outline Cyberpunk 2077 modding as we see it at this time”, and the neighborhood that produced them definitely hasn’t stopped modding the sport since they arrived. “It has been three years because the sport [was] launched, nonetheless plenty of modders are nonetheless fairly energetic with issues like modding guides and tutorials,” the modder explains, “to not point out that the authors of all [of those] base mods and instruments are nonetheless actively supporting them with the discharge of every new patch for the sport, and that’s actually superb.”

Loads of these veteran modders are members of the Cyberpunk 2077 Modding Neighborhood Discord server, which Darkcopse credit for internet hosting “a wealth of knowledge on Cyberpunk 2077 modding”, in addition to loads of “senior modders [who] are amazingly encouraging and useful to new modders”. The truth that type of assist is offered to those that search it out appears to have been extra necessary with Cyberpunk 2077, given the sport’s fairly distinctive – and really well-documented – post-release journey.

DJ_Kovrik cites Cyberpunk: Edgerunners, particularly, as having “elevated the variety of gamers who not solely need to set up mods, however are additionally eager about how mods are created”, along with the increase it gave to the variety of people simply enjoying the bottom sport.

“There have been plenty of new mod authors at the moment and plenty of of them are nonetheless energetic these days,” they are saying, including: “[Patch 2.0], which largely reworked plenty of the sport programs, improved all of the positivity across the sport even additional. So, it is a bit unhappy that Phantom Liberty was the one growth, simply when the sport received a stable basis for including new content material.”


Key art for the Cyberpunk: Edgerunners anime.
Cyberpunk: Edgerunners was as a lot as boon for modding because it was for the sport itself. | Picture credit score: VG247/CD Projekt/Netflix

What awaited these new potential modders was, and stays, an attention-grabbing studying curve – particularly if you wish to create one thing pretty advanced. “The entire strategy of mod creation may be fairly sophisticated, as a result of there are plenty of instruments, and every has its personal goal that permits [you] to mod sure elements of the sport or engine,” DJ_Kovrik outlines.

“So, discovering the best software would possibly take a while, particularly for newbie modders. Plus, we’re additionally restricted with [regards to] the performance which [is] uncovered to scripts and can be utilized for modding,” they add. “Loads of the sport’s core elements are hidden contained in the engine and never obtainable for calling from scripts, so utilizing such issues would require extra superior programming expertise.”

Creating new quests within the sport is “nonetheless fairly tough to change for the time being”, per DJ_Kovrik. It’s one thing that just a few modders, equivalent to Deceptious, have been engaged on. New quests are uncommon proper now, then, however Darkcopse thinks they might develop into extra widespread sooner or later.

“Quest-based mods are all the time fewer in quantity than bugfix, cheat, QOL, immersion, and particularly beauty mods for nearly any sport,” they level out. “Usually, quests contact many areas of a sport’s engine. This requires the collective data of the best way to manipulate these areas – the [Cyberpunk] 2077 modding neighborhood is particularly collaborative in that regard – then a plan on the best way to tie all of these along with one thing participating to make the journey value it. This is the reason a few of the most elaborate and expansive quest-based sport mods are for video games which can be a few years previous. I feel Cyberpunk 2077 has the potential to function a platform for these sorts of fan-based expansions…given time.”


The bartender in Cyberpunk 2077 look at the camera in a futuristic bar.
So, what subsequent? | Picture credit score: CDPR

Trying to the long run, it’ll even be attention-grabbing to see what the neighborhood can do with Cyberpunk’s sequel, at present codenamed Venture Orion, the event of which has solely solely correctly gotten underway at CDPR since we rolled over into 2024.

“I am not very acquainted with Unreal Engine modding so it is onerous to inform what we are able to count on [modding-wise], however I need to point out that it might be nice to see additional cooperation and communication between CD Projekt and the modding scene,” DJ_Kovrik says. “Redmod’s launch was undoubtedly a step in the best course, although its performance is a bit restricted in comparison with all [the] fan-made instruments, so hopefully CDPR will not cease right here and can proceed to assist modders.”

By way of gameplay, each modders have just a few issues in thoughts they’d wish to see – other than the sorts of in-depth storytelling and attention-grabbing characters that we’ve all come to count on from CDPR. Darkcopse feels that “the phantasm of a world that operates regardless to the participant and does not simply spawn round them” is necessary, whereas DJ_Kovrik mentions “lifepaths that have an effect on the story and gameplay, and possibly extra in-game actions like Gwent from The Witcher 3.” “It will even be nice to have extra customization choices for gear and automobiles,” the latter provides.

“So far as I do know, just a few folks in the neighborhood have tried to implement one thing like this for Cyberpunk 2077, however with the present modding capabilities it is a non-trivial activity.”

It doesn’t matter what we find yourself getting from Venture Orion when it lastly arrives, hopefully it’ll enable these high-quality people and their fellow modders to maintain creating their very own attention-grabbing issues on the planet of Cyberpunk.



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