When you’ve been pushing aside leaping again into Helldivers 2’s bombastic firefights for management of sure planets since you’re apprehensive about being blasted into smithereens by a gang of heavily-armoured foes, then I’ve excellent news for you – a hotfix needs to be coming quickly that’ll make your helldiving life a bit easier.
Yep, don’t fear, following the array of complaints that’ve been lodged on Reddit and Discord – some in extra constructive vogue than others – following the the arrival of the sport’s extremely controversial first batch of balancing modifications, a repair does look to be within the works. So, hopefully as soon as it’s right here there needs to be much less cases of parents being out of the blue ambushed by seemingly-indestructible automatons.
The approaching modifications that Arrowhead seems to be to be planning to deploy quickly to assist make heavy enemies a bit much less of an unattainable impediment to beat have been outlined in a put up on Helldivers 2’s Discord server from neighborhood supervisor Spitz.
“I needed to take a second this afternoon to allow you to all know that we have heard your issues over the previous couple of days concerning enemy spawns, enemy armour, and the power to kill these enemies,” they wrote, “As we have stated earlier than, our groups are at all times taking in participant suggestions and taking a look at how we will tweak the sport to make sure that it’s truthful, pleasing and offers the very best expertise for everybody.
“I can affirm that we’re at the moment taking a look at modifications to the spawn charges and well being swimming pools of heavy enemies, and shall be trying to unfold them out extra to forestall giant spikes of more durable mobs showing on the identical time, in addition to making them a bit simpler to convey down. This transformation ought to exit in a future hotfix – no date as of but.”
Spitz additionally talked about that “the EAT-17 and Recoilless Rifle not [suffers] from a 50% harm lower when hitting an armoured enemy at a ‘look angle’ that deflects the shot.” “Mixed with the upcoming adjustment to well being and spawn charges, this could make the bigger enemies a bit much less frequent, as a substitute spawning extra ‘chaff’ enemies to help them, and may permit gamers to convey these enemies down with a single well-placed shot,” they concluded, “Hopefully this results in much less cases of infinite kiting and gamers being left with none efficient weaponry to kill tougher enemies.”
So, there you go, you possibly can cease having nightmares about encountering the likes of Hulks and Chargers whilst you’re simply making an attempt to outlive an evac mission or defend a key place on a planet like Tien Kwan, the place people are at the moment preventing onerous to safe the mechs all of us crave.
Regardless that you possibly can discover a few of these exosuits out within the discipline already, the battle to safe the planet’s proving so powerful it’s already spawning precise warfare poems, so get in there and assist, soldier!