Cyberpunk 2077’s misbehaving passive talent results can now be fastened with a mod


After various gamers started to note that a few of Cyberpunk 2077’s passive talent results weren’t working as supposed for them in saves made following the arrival of the sport’s 2.01 patch, a modder has stepped as much as rectify the difficulty.

As we beforehand reported, various the minor buffs bequeathed by progressing up the ranks of expertise like Headhunter and Shinobi aren’t kicking into motion as they need to in saves made within the newest model of the sport. Naturally, Evening Metropolis’s mercs, lots of whom have lately returned to delve into the Phantom Liberty growth or begin a recent playthrough of the bottom sport now that its 2.0 replace has been deployed, haven’t been too completely satisfied about this improvement.

Whereas there’s a great probability CD Projekt Crimson is already engaged on a repair for the difficulty, particularly given how many individuals have taken to social media to publish about it, a modder has launched a repair that you could seize proper now should you’re not within the temper to attend.

Known as ‘Repair Ability Development Rewards Not Making use of’, this mod is the work of rmk1234, who’s beforehand put out a bunch of tasks aimed toward rectifying different minor bugs, together with some that have been affecting quickhacking and proximity mine audio.

In keeping with the mod’s description, the talent bug has affected 16 passive results in whole, with the ranks of headhunter and shinobi being probably the most closely compromised, whereas solo, netrunner and engineer solely have one or two ranges that aren’t behaving.

“The explanation these are affected and never all (of the passives) simply has to do with the tactic the sport makes use of to use every reward in sport,” rmk1234 wrote within the mod’s description.

“So far as I do know, different rewards are working, aside from netrunner 60 (overclock hack via partitions as much as 10m), which I have not been capable of see working in any respect. That one I believe is simply usually damaged, and I have not had time to completely examine it,” they continued. They add, “There could possibly be others which might be damaged, however I’ve examined some others that I do know work, reminiscent of solo (rank) 10.”

The modder additionally speculated as to the potential motive the difficulty may solely be affecting saves made utilizing model 2.01, suggesting: “I believe the trigger is that they’re now correctly saving one thing they weren’t earlier than, which is fixing another bug (CD Projekt Crimson) supposed to repair, however that has now revealed one other logic bug, inflicting this difficulty.”

Whatever the trigger, this text can be up to date ASAP if CD Projekt Crimson acknowledges the difficulty or deploys a repair aimed toward resolving it. Although, the latter at present seems prefer it may effectively come as a part of the sport’s subsequent massive patch.

Should you’re searching for extra on Cyberpunk 2077, be sure that to take a look at our array of guides to the array of missions and collectables in Phantom Liberty, in addition to our protection of some must-have mods for these heading to Dogtown.



Leave a Reply

Your email address will not be published. Required fields are marked *