EVE: Vanguard isn’t “simply one other generic shooter in an EVE pores and skin,” guarantees CCP Video games


“This can be a marathon, not a dash.” Which may as effectively be the motto of CCP Video games from what I’ve seen in my time at EVE Fanfest 2023. The time period has come up in a documentary concerning the growth of prize pig, EVE On-line, in displays about all the opposite tasks the studio is engaged on, and – mostly – when referring to the rollout of the newly-announced EVE Vanguard.

EVE Vanguard, per Snorri Árnason (recreation director at CCP), is “an age-old dream CCP has been wanting to understand.” The developer tried to do that with Mud 514, the sort-of MMOFPS PS3 recreation that CCP and Sony labored collectively on, means again in 2013. However that shut down lower than three years later, citing low participant counts. Since then, Mission Nova and Mission Legion have been concocted to fill this EVE-sized, FPS-shaped gap. Neither launched.


You may see some glimpses of Vanguard in motion on the finish of this trailer.

So, Vanguard. Árnason enthuses that that is CCP’s probability to lastly “create a significant FPS expertise” within the EVE universe. And from what I’ve seen thus far, effectively, I believe it has an opportunity to succeed. The very first thing that’ll strike you about it are these absurd visuals. It’s not all smoke and mirrors, this; I noticed it run, in real-time, as an precise recreation. It appears that good. Unreal Engine 5.2 does quite a lot of heavy lifting, and seeing Vanguard in motion makes me much more enthusiastic about the way forward for the engine.

The sport may also be linked to EVE On-line “from day one”, per Árnason. In spite of everything, “if it isn’t linked, there is not any motive to do it”. The essential premise is that you just, as a Vanguard, can be given duties from the capsuleers (EVE On-line gamers) and requested to retrieve and extract loot from downed ships. It’ll be PvPvE, that means you’ll combat off NPCs and different people, all hungry and pushed by their want for area credit, glory, or perhaps simply chaos. That is EVE, in any case. And “EVE gamers like to blow shit up,” per Árnason.

The important thing message is that CCP desires to combine a human expertise into the spaceship opera of EVE On-line. As ships fall like whale carcasses onto the floor of planets, gamers come like carrion to strip them of their property (it’s all very Icelandic). You may type fragile alliances with the gamers that deploy alongside you, after which shoot them within the again simply earlier than you extract, if that’s your factor. Or you’ll be able to (attempt to) lone wolf it from the off, and be a proper little area bastard to achieve that infamy. “Like each expertise in EVE, it’s higher whenever you’re enjoying with actual individuals,” Árnason notes. “We need to type emergent social connections, in addition to gameplay ones.”


That is the idealised Vanguard expertise.

Talking of gameplay, that’s what obtained its hooks in me probably the most. I’ve not performed (but), however the hands-off footage I’ve seen ticks all of the shooter bins. It’s intuitive, readable, and visceral. It adheres to all of the shooter fundamentals. You already know when to reload your gun, whenever you’re beneath fireplace, whenever you’re dealing with NPCs or human enemies. You already know the place to go, because of that pretty lighting and visible language that runs concurrently with the principle EVE On-line expertise. The gunfire appears, sounds, feels beautiful.

The precise gameplay remains to be one thing of an idea, and CCP guarantees to mould growth across the gamers as they take a look at the alphas and betas and no matter comes after. The developer is saying this early (it’s not obtained a launch date, but) as a result of it desires to fold the gamers in at this stage and construct the expertise round them. Which is exactly what the principle EVE recreation has been doing for 20 years now.

Vanguard is a powerful basis, principally. Till I get my palms on it, I can’t say whether or not or not it feels good, however the fundamentals are all there. And I agree with the messaging; it isn’t simply one other generic shooter in an EVE pores and skin, the devs have considered (and are implementing) options that rhyme with the bigger EVE universe.


Completely different enemies will want completely different ammo sorts to take down.

CCP Video games is looking Vanguard a ‘module’ – although you’ll be able to play it standalone, and with none prior information of EVE, the sport goes to have probably the most worth for those who are no less than slightly au fait with the universe. The best aspect I heard within the presentation was the (eventual) promise that Vanguards on the bottom will be capable of find, raid, and pilfer from ships which have gone down in the principle EVE On-line expertise. So if a buddy of yours will get Shanghai’d by pirates, you’ll be able to go and assist retrieve no less than slightly of their booty. It’s one thing I’ve fantasised about in, say, Future. However EVE is the primary recreation with the scope (and assets) to tug it off.

I’m not an EVE participant, however I’m – because the devs wish to say – ‘EVE curious’. So for me, Vanguard appears like a pleasant means in; an comprehensible, parseable means for extra action-oriented players to dip their toes into this dwelling, respiratory universe. I’m tempted to choose Vanguard up; the world, the artwork course, the gunplay and people unbelievable Unreal Engine 5 graphics have offered me on it. It’s a proof-of-concept proper now, nevertheless it appears good. It’s a marathon not a dash, in any case.


Good UI, beautiful graphics, that identifable EVE vibe.

Your first probability to play EVE Vanguard can be by way of a ‘publicly-playable mass take a look at’ in December 2023. Gamers will be capable of drop into EVE Vanguard’s gameplay expertise straight from the EVE On-line launcher on PC. You may study extra on the hyperlink.



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